IT'S TIME TO HAVE A SNACK
Software: 3dmax, z-brush, V-ray, Photoshop
Introduction:
Actually I don't work a lot of time with cartoon, but I think awesome this kind of art and
When I decided to create the scene ` IT'S TIME TO A HAVE SNACK ´ I wanted to create
Something funny, so I asked myself: should I do a mouse doing a mess in a kitchen
And I made the drawing to improve my idea.
Character:
to create this character, I begun through the 3dmax with the modeling and I applied some details in this model with Z-brush, I try to model as much as I can with 3d max, when I exported to zbrush I used tree different kind of brushes trying to change a little bit his shape, to be more adorable for the scene.
Environment:
as I wanted to do a cartoon, I thought so much in a environment for this character, I didn't want to use something from a library, that's why I took many picture in my kitchen to use like background to the models, to model each object in the scene, to become textures, and to try realize some in the materials like the reflection cup or the reflection tile behind the character


For the light I used 2 points of the V-ray light, I need to render a lot of time until arrived in something that I really wanted, I begun using a simple camera, but during the process the creation I decided to use the V-RayPhysicalCamera, I needed to make other renders test with a low numbers of the calculation parameters on the V-ray Light cache, so to work the texture I used the UVW mapping and Unwrap UVW to map the texture on the character and in some object in the scene, with the Material Editor to the character's skin I worked with V-RayFastSSS2 and the most texture object I used Diffuse, Bump and Displace.
I did the render with V-ray and eventually I worked the pos production with the photoshop, I played a little bit with the curves and exposure, I carried with the final image I didn´t want the scene darkness and applied some techniques with the lens correction that we have only when we take a picture with a camera.
Conclusion:
The most of times the arts are never become exactly what the artist wanted in the original Idea, but I think that it is must be learned like a lesson that often to us different kind of knowledge, cause you make something unexpected and you never see before, that's became a lesson. I am glad with this work, but we mustn't think that we are good, we need to try be always better in the next time =D